Year: 2010
Genres: Strategy (Real-time) / 3D
Developer: EA Los Angeles
Publisher: Electronic Arts
Platform: PC
Recommended system requirements:Genres: Strategy (Real-time) / 3D
Developer: EA Los Angeles
Publisher: Electronic Arts
Platform: PC
• Operating System: Windows XP, Windows Vista
• CPU: Any Intel Core Duo machine, AMD Athlon 3500 + or better
• RAM: 2 GB
• Disk Drive: 8X or faster DVD-ROM drive
• Hard Drive: at least 10 GB of free space
• Video: DirectX 9.0c compatible video card. 256 MB with Shader Model 3.0 support. NVIDIA GeForce 8800 or better, ATI Radeon HD 3850 or better
• Sound: DirectX 9.0c compatible sound card
• Multiplayer: 2 to 10 players, network or Internet connection required (Cable, DSL, or faster connection
• Internet connection required at all times.
Description: Subjective fourth part is the direct continuation of the Command & Conquer 3: Tiberium Wars and the final chapter of the saga Tiberime. Outside the 2062nd year, humanity once again on the brink of extinction - the damned Tiberium makes zemelku uninhabitable gomosapiensov and after six years, the entire planet will become a common grave of mankind. In this regard, even irreconcilable Kane, leader of the brotherhood of NOD, is to negotiate with GDI, to work together to stop the spread of Tiberium. While it is understandable - any good this temporary alliance will not. It's all the same Kane. In Command & Conquer 4, of course, will be two campaigns - for the GDI and NOD, which can take place either alone or in a "cooperative". Part of the multiplayer mode will offer a new "5 on 5", half the battle in which the team will depend on the actions and assignments issued in the course of battle.
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