S.T.A.L.K.E.R. : Call of Pripyat Sigerous Mod (2010)
PC Game | Windows | FPS | Nikolai Bolotov | 256 MB
Create your own storyline, the introduction of key new characters, new quest lines, alter and extend the original game world
Title update: Sigerous Mod
Purpose: S.T.A.L.K.E.R. Call of Pripyat
Author: Nikolai Bolotov (GeJorge or Nick_Mondyfic)
Required Patch: 1.6.0.0 or 1.6.0.1 or 1.6.02 is better not to play on the patch since 1.6.00 Most flights corrected in the next patch.
Fashion Version: 1.3
List of changes:
Version 1.3
Ascription cheat_mode now again be working. To work correctly, cheating, you must have a postscript only one phrase cheat_mode , without quotes.
Modify the effects of the team have a bodyguard, which allows him to let go of his business. Bodyguard will disappear in another way.
Brought back the old PNV, which were still in version 1.1.
Suffered a new model for FN 2000, FN in 2000 Hurricane . In the FN model 2000 Hurricane under barrel grenade launcher for it.
Ukrainian voice bandits retreated. Made it in the form of the superstructure.
Fixed financial machination with That Vintarem Gromoboya.
Fixed initial quest to escort HS to Skadovsk.
Those quest items, which in Freeplay not needed, can be thrown away.
Cured radius at the entrance to the option game. The whole problem was due to the patch.
Implemented randomly (random) the emergence of tools. For each randoma their pickup from stalkers. In connection with this event, an opportunity to redeem at the desired location of the owl you a set of tools.
Now HS should sleep at least once every 12 hours. If HS does not sleep more than 12 hours, he was forced to sleep. Indicator of sleep too.
And much more.
Incorrigible side effects
1. When using new types of ammunition not correctly displays the number of rounds of ammunition in a backpack.
2. New artifacts and anomalies not displayed on the detectors.
What not to do in this fashion
Do not put in a quick slot items in the volume of the cells of which more than one. Or: Put only those items that take up one square in the inventory.
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